![]() You can choose to summon your Divine Beast to aid you in battle, or activate Divine Beast Resonance, which buffs your basic attacks with the beast's corresponding element. Fire meant a focus on dealing damage with – who could've guessed – fireballs and the aid of a fiery phoenix that spat burning feathers, while Water, a personal fave, was a stealthy spellcaster whose stats maximised ice build-up and could summon Blastoise's granddad into battle to mini-gun a demon to death with water pellets. These determined what points would be allocated in my build, my Divine Beast special moves, martial arts (weapon-specific special moves), and the "Wizardry" spells I'd be assigned. I'd already selected my character, having been given several templates to choose from that corresponded to different elements and such: fire, water, wood, metal – you get the idea. The first demo dropped me into an arid encampment set into the mountainside, the sort of place I'd imagine most soldiers would get dust in their eyes if the wind blew. There was no killer whale in the demo, but I wouldn't count it out for the full release. I got battered by a big pig, prickled to death by a massive porcupine, and aggressively mauled by a large tiger. So, colour me very excited when I got to spend a good couple of hours battling through two short hands-on demos. I never got to truly taste the jam, which was quite sad. A PS5 demo came out and I only got to spend all of five minutes with it before life got in the way. This is because my cursor disappeared more than half the time, forcing me to exit the menu and click back in just to check out the skill tree.When Team Ninja's Soulslike action-RPG Wo Long: Fallen Dynasty was announced not long ago, I thought: "Wow, that looks like my sort of jam". As well, it was difficult navigating the Wizardry menu to give my character new spells. Even at its fastest setting, the camera feels sluggish when turning. Unfortunately, the team likely did not expect anyone to actually use a mouse and keyboard. This is a configuration that Koei Tecmo supports. Due to certain circumstances, I played with a mouse and a keyboard. There are also some oddities in the patch I played when it came to the menu. It would be a minor nuisance except for the fact that every frame is literally what separates my character from a successful deflect or a world of hurt. Wo Long occasionally stutters, making my frame rate terrible despite my gaming laptop’s fairly good specs. Conversely, players who prefer a challenge can let simply maintain the bare minimum of Morale before a boss fight. So players who want an easier time can grind to boost their Morale and make each strike count. Fortitude, on the other hand, is the minimum level of Morale you have. The closer your Morale is to boss’s, the more damage you deal and the less damage you take. As well, your Fortitude rises every time you raise a battle flag. The more enemies you defeat, the higher your Morale is. However, the Morale and Fortitude systems can make your life easier. Now, obviously, you do need some skill in order to fight the bosses. Surprisingly, Wo Long: Fallen Dynasty is really approachable. The story is not very impressive and ultimately forgettable, but the action and cutscenes are a delight to watch. You fight through levels with historical figures such as Zhao Yun or Guan Yu as your partners, all while wielding magical powers and Divine Beasts in a fantasy version of China. However, this time they’re after an elixir of immortality, rather than territory. The nameless player avatar (whom the player can customize) finds themself swept into a conflict between the various kingdoms. Wo Long: Fallen Dynasty, like most other Dynasty Warriors games, takes place during the Yellow Turban Rebellion during the Eastern Han Dynasty. Unfortunately, part of the challenge involves dealing with things beyond the player’s control when on PC, such as laggy framerates and shoddy controls depending on how you’re playing. While it is definitely more action-oriented than other Soulslike games, it is still quite the challenge. But Wo Long: Fallen Dynasty, despite its differing playstyle, does not let its predecessors overshadow it. When one thinks of the Three Kingdoms era of China and Koei Tecmo, their first thought might be the fast-paced hack-n-slash action of the Dynasty Warriors series.
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